• onions wrapped in rubber

    Lug 3 2008, 20:12

    CP manifesto ver 3.0 2007

    This is a sheet to design a new Cyberpunk manifesto to meet current/actual facts of 2007+

    Important: Read this first

    Feel free to add/change items, as this manifesto is made by CP people, not only one person, but a group of people. The more people contribute, the better it gets. But keep in mind, that this manifesto will be the Cyberpunk bible for the next 20 years. So before changing things, try to evaluate and discuss with other people who want to create this, so it stays a bit organised.

    Cyberpunk manifesto ver 3.0 - Date 2007 Created by the current Cyberpunk people of 2007 AD

    "If you would have a thought controlled, wearable computer that you can fully customize, would that computer be an integral part of your consciousness?"

    Hail to the ordinary nerds, who don't walk the streets often , being 24 hours a day online, freaking, hacking, tweaking, etc. Being cyberpunk, being other than normal people Seeing what normal people just do not see. The digital life in biological senses of the mainframe, defined as the global world we life in. Labeled as nerd, weirdos, punks, freaks.... Technology freaks, that understand all systems, labeled as freaks/weirdos by society. Knowing more as common people do, hacking systems for fun, digitally overloading their mind with good information... etc... People like us, loving tech and having more friends online as in their own town/city, searching and learning technology to use it in other ways as it was meant to be, searching other means of system liberation, fighting against corporate oppression and censorship, freedom of information wars...

    Long live the Cybero-revolution, long live the techno-anarchists, long live the hackers and the crackers...
    [edit] Vision:

    The world "they" want to give us is a toxic ball of disease, a living corpse ravaged by pollution and malignant complacency. The world "they" want to give us is only meant to serve them, to keep themselves and their closest friends in power, to keep the human cattle complacent and ignorant of alternatives, to exploit and destroy the planet and to suffocate those who can change this world for the better. "They" want the masses to remain docile as sheep, so "they" create "entertainment" to brainwash the masses into a slumber. "They" will do anything to keep themselves in power and suppress anything that may threaten it, including "eternal damnation" at the hands of their schizophrenic fantasy for "God" upon those who disagree.

    Who are "they?" "They" are the companies, countries and individuals who seek domination by addicting the human cattle to certain concepts: oil, drugs, religion, mind numbing "technology," and "popular culture." "They" are once powerful monopolies, defrocked and shattered for refusing to play fair, who are trying to resurrect their former corrupt glory by conspiring with Big Brother to rob us of our freedom and privacy. "They" are Internet-based companies with many tentacles who are buying every smaller company on the net looking to control all net content. "They" are mindless media companies who repeatedly vomit the same garbage for "entertainment" to numb the cattle into submission, and then use "copyright laws" to force Internet companies into oblivion and extend their control over the ether. "They" are the actors, musicians, and artists who conspire with the media companies to spread the vomit, and then whore themselves for unworthy political causes. "They" are lunatics and perverts who ram thier "theology" down our throats and expect us to have blind faith in their "God" even though their "God" is an outdated illusion. "They" are idiots, too stupid to walk and chew gum at the same time, who manage to become national leaders not by the will of the people, but by luck of circumstances and a political climate favorable for them. "They" are the reason why the world is in such bad shape, and why cyberpunks are fighting back.

    Cyberpunks refuse to be cattle, to jump on bandwagons, to be "one of the crowd." Cyberpunks see through the deception of modern culture, and they fight against it. Cyberpunks are the ones brave enough to deliver their message, to stand before the crowds, the government, the church and the industry and say "YOU ARE WRONG!" Cyberpunks accept the ostracism, because they already rejected "society's" ways for something better. Sometimes, it's a lonely fight, but cyberpunks are in virtually every society, every country, and when they come together they are a force "they" must deal with.

    Advancements in technology keeps us busy, keeping up-to-date with latest tech, almost like old CyberPunk? (pre 2000) turns real in 21th century terms, like 2006 and beyond. Bio-implants, VR wars, techno-information warfare. Future wars not fought with armies, but with computer systems. Current technology makes us Cyberpunks adapt to it, and even (like always) think one step beyond. Thinking 20 years in the future, creating new things with current technology , inventing other means to use a device, changing the original senses of an apparatus, to create a new complex electronic system, like hacking a phone, to turn it into a infra-red TV remote.

    The war against global big time corporations, like Unilever, Shell, Micro-soft, Google, Gillette and others, still rages on. Oppression by corporations using the puppet government as their worktool , to keep the people dumb, is not an option for cyberpunks. We are anarchist/revolutionary anti-system people. We think for ourselves, and do not need some big guy/woman have to tell us what we may think. Fighting corporations, by hacking their systems, spreading viruses, mind-probes, DDOS attacks are now common in 2007. The things described in books like Neuromancer and other CP-novels wrote (as being SF in those 80s/90s days), became todays reality. 2006+ years (21th century) gets more digital, and so do the governments, by creating Identification protocols to control their humans/people. Cyberpunks still rage war against ID protocols, by becoming unknown, nerds, with big brains, hacking things, etc.

    Cyberpunks tend to be individuals that do not fit in any system or group. They are mostly very intelligent people, who see beyond the explicit. They witness the absurdity of the culture, parody it, mash and transform it. They use the tools of society to witness against it, to document its ignorant self-destructive tendecies and to indite it; sharing their knowledge to a select group, often cursed/hated by system folks. Having more friends on the digital internet/ultranet than in their own town/city. Sharing more knowledge digitally on the net-highway, than via embodied interaction. Spending more time to get more technological knowledge/information than to socialize is not uncommon.

    Cyberpunks change their ideas, music, fashion, etc. from time to time. In the 80s, they had more synth oriented music, more old-fashion tech, etc. Now in 21th century, we have the global broadband internet, satellite mobile/GSM phones, VR, etc. We adapt to the tech , and the tech adapts to us. We are symbiotics, both biological as technological. Our Cyberpunk movement advances as time goes by. We learn, and we grow more powerful. As we are the soldiers of the technology frontier, not known by the system, but still alive. Cyberpunk, coined by Bruce Bethke and realized by William Gibson, that which once was Science Fiction is now turning into reality. When CP fans get their hands on current tech, there will be a huge rise of CP fans worldwide, who realize that CP is not only not a fairytale, but is also a hi-tech movement that goes beyond the imagination of the original writers of Cyberpunk novels.

    Cyberpunks encourage the ultimate freedom of thought. Our quest for free access to all information has no boundaries. We are those who need to understand before accepting anything of the media feed. We are the bug in the source code, the probability of (r)evolution that threatens rigid systems. Nobody can control us, and that's why we're chased. We do not belong to the Society they want to create. Skilled programmers, utopian dreamers, artists or office workers, we are the ones who resist, living in the datanet where there's no law applicable, bypassing all the frontiers; cyberworld is where we belong. We're the children of cyberspace, we can do all we want, we look towards the future, trying to think of new technologies, spreading our ideas in the vast ocean of information. We arent just the agregators of information nor the static target audience not the ultimate consumer. For us informtion is not an intangible stream of data. It as as much a part of us, as we are of it. It runs through our minds, just like blood and oxygen. To hold infromation or use it for oppression against us is like denying air to breathe. Yet we are also the ultimate brain surgeon, capable of removing any filth 'they' would like to embeddin us.
  • Nudnik headache

    Lug 3 2008, 19:41

    Second version (2.0)
    "A Cyberpunk Manifesto v 2.0"
    Christian As. Kirtchev
    January 28, 2003

    We are those with analog/digitalized soul. Cyberpunks. This is to be A second manifestation.


    We are the neo men. Those new species of homosapiens, that were meant to be born at this age. The way we feel the world, includes the cyberspace as natural. Our first breath take in this world, at the moment of our birth, consisted the dense of electricity flow in wires, the machinery buzz surrounding the place, the data vibrations on information high-ways on air and cable. The way we take technology equals the way others take food, water and air. The data-space it self is the extra element of our environment. But we are that mutation, which is not only ordinary presense of technological tools. Everybody can learn and become to understand technology and new technology, but we are those, who have got it naturally. We are those that see reality in a different way. Our point of view shows more than ordinary people can see. They see only what is outside, but we see what is inside. That's what we are - realists with the glasses of dreamers. The way we think and look out to the enviorment, the blood that rushes trough our veins, the air that fizzles in our brains - it is that mutation that distinguish us from others. Being a net-head, a technological-geek, computer nerd is not it, that's a sign. We are new; every and each area of the new being is something we take as homely and familiar. We know history and we know it is dead crawling for life. A Cyberpunk is just a label word, the content inside is us - the man and women who are different, most of us are out of understanding. You can call us crazy, mad, insane, strange, weirdos - that is the most close word in your dictionary to cover what you think of something never manifested before. Most of today's world is meeting a serious change. Some are sticking with the ruins, some are moving ahead letting go of the past. Society, which still does not want to refresh its self, have found the stability of its existence in the old-approved ways of accepting the ordinary and known. But we are none of them. Cyberpunks will always be refreshing. And even those who claim that cyberpunks is dead, will be just the ones that can not see it reborn in the new wave of discoveries. You can't say that evolution has stopped, or can you? "Cyberpunks", we are that evolving part. The rebel, who fights for its own survival. And we believe in our strength, because our advantage is that of understanding new phenomenas, which are unclear to the rest, but part of our being.


    In times people did need someone to follow, that someone found it out to be easy to gain profit out of the controlled society and that someone begun to control with dirty tricks, getting away with it, because being the only authority, the controlling System was invincible. Society now remains under control and somelike enjoys it.

    Society denies us, because we are far more dangerous to their utopia, than the governments are. We do not belong to those society masses.

    >The System

    The System. Centuries-old, existing on principles that hang no more today. A System that has not changed much since the day of its birth. The system is what controls you. That is the government, consisted of people who live separately from the social masses. Governments have not changed since the birth of social living in human beings. On the other hand the control is with corporations and there is a question who actually has the control. Is it the corporations who control the governments or they are both the same bureau? However the system is what needs food and support to exist, that support is given by the masses of society, which are like hypnotized when coming to trust someone to have control over the personal life of each member of them. That support comes by, when the system shoots lies to the social mass. Lies are the truths they want us to believe in. The System must impose its truth upon us so that it can rule. The government needs us follow it blindly. Not only the governments, but the corporations, they dictate fashion styles, food choice and medication prices. They both, Governments and corporations are what the System is. A set of rules, filled in by the media. Only a blind and deaf would grant control over his life to someone, who's greed for money and power is covered by impression of Care, Support, Security and Stability. The system is afraid of chaos, but chaos is just the way they call the possibility of free choice. Where decentralized - people would be able to do better trough.

    >The media.

    Television, radio and press is no longer the only source of information for the seeking man or for the sleeping one. The Internet is the new mediaspace, a space where information can be spread freely and therefore no one is living in informational eclipse now. Even where governments and businesses are trying to set restrictions and control over data flow - there are ways to gather that information, which can 'enlight'. And Information still remains power. We are witnessing the actual growth of our race. No longer informational barriers block the real potential sight and now people can demand more rights. Scientists are making discoveries, which when made public can no longer be so easily blocked for commercial or governmental use. Sad is when people stomped down are willingless to demand what is granted to them. Now the media can awake people, transform societies. The media however have proven to be false or misleading, which confuses in truth filtering, that just rises Information's price.

    >Where are we?

    We are those whose DNA is starting to form a new sight and sense - which will allow the future generations to comprehend cyberspace, the data-space. No heavy or implanted hardware devices will be able to fully replace what the nature is giving us. Mutations are taking place. The evolution granted us with a better set of tools to interact with the environmental changes. That is why we are cyberpunks, neo humen, electronic minds. We know that the Cyberspace is a mirror world, an enhancement, which hosts all past and present creations of man. The cyberspace is that invisible world where, humen minds and thoughts merge with matter and takes form visible to the senses, through machines. The cyberspace seems like it always have existed there, here, everywhere - but only now we are making connections and discovering it - we are beginning to change. Cyberpunks - we are those who live in cyberspace and using the current technology is only the vessel to bring us on the other side.

    We are the altered new race. Cyberpunks.

    This is to be A second manifestation.

    January 28, 2003 Christian As. Kirtchev
  • Sound the cliche klaxons

    Lug 3 2008, 19:37

    First version (1.0)
    “A Cyberpunk Manifesto”
    Christian A. Kirtchev
    February 14, 1997

    We are the ELECTRONIC MINDS, a group of free-minded rebels. Cyberpunks. We live in Cyberspace, we are everywhere, we know no boundaries. This is our manifest. The Cyberpunks’ manifest.

    I. Cyberpunk

    1/ We are those, the Different. Technological rats, swimming in the ocean of information. 2/ We are the retiring, little kid at school, sitting at the last desk, in the corner of the class room. 3/ We are the teenager everybody considers strange. 4/ We are the student hacking computer systems, exploring the depth of his reach. 5/ We are the grown-up in the park, sitting on a bench, laptop on his knees, programming the last virtual reality. 6/ Ours is the garage, stuffed with electronics. The soldering iron in the corner of the desk and the nearby disassembled radio--they are also ours. Ours is the cellar with computers, buzzing printers and beeping modems. 7/ We are those that see reality in a different way. Our point of view shows more than ordinary people can see. They see only what is outside, but we see what is inside. That’s what we are--realists with the glasses of dreamers. 8/ We are those strange people, almost unknown to the neighborhood. People, indulged in their own thoughts, sitting day after day before the computer, ransacking the net for something. We are not often out of home, just from time to time, only to go to the nearby radio shack, or to the usual bar to meet some of the few friends we have, or to meet a client, or to the backstreet druggist... or just for a little walk. 9/ We do not have many friends, only a few with whom we go to parties. Everybody else we know we know on the net. Our real friends are there, on the other side of the line. We know them from our favorite IRC channel, from the News-Groups, from the systems we hang-around: 10/ We are those who don’t give a shit about what people think about us, we don’t care what we look like or what people talk about us in our absence. 11/ The majority of us likes to live in hiding, being unknown to everybody except those few we must inevitably contact with. 12/ Others love publicity, they love fame. They are all known in the underground world. Their names are often heard there. But we are all united by one thing--we are Cyberpunks.


    13/ Society does not understand us, we are “weird” and “crazy” people in the eyes of the ordinary people who live far from information and free ideas. Society denies our way of thinking--a society, living, thinking and breathing in one and only one way--a cliché. 14/ They deny us for we think like free people, and free thinking is forbidden. 15/ The Cyberpunk has outer appearance, he is no motion. Cyberpunks are people, starting from the ordinary and known to nobody person, to the artist-technomaniac, to the musician, playing electronic music, to the superficial scholar. 16/ The Cyberpunk is no literature genre anymore, not even an ordinary subculture. The Cyberpunk is a stand-alone new culture, offspring of the new age. A culture that unites our common interests and views. We are a unit. We are Cyberpunks.

    II. Society


    1/ The Society which surrounds us is clogged with conservacy pulling everything and everybody to itself, while it sinks slowly in the quicksands of time. 2/ However doggedly some refuse to believe it, it is obvious that we live in a sick society. The so called reforms which our governments so adeptly use to boast, are nothing else but a little step forward, when a whole jump can be done. 3/ People fear the new and unknown. They prefer the old, the known and checked truths. They are afraid of what the new can bring to them. They are afraid that they can lose what they have. 4/ Their fear is so strong that it has proclaimed the revolutionary a foe and the free idea--its weapon. That’s their fault. 5/ People must leave this fear behind and go ahead. What’s the sense to stick to the little you have now when you can have more tomorrow. Everything they must do is stretch their hands and feel for the new; give freedom to thoughts, ideas, to words: 6/ For centuries each generation has been brought up in a same pattern. Ideals is what everybody follows. Individuality is forgotten. People think in a same way, following the cliché drilled in them in childhood, the cliché--education for all children: And, when someone dares defy authority, he is punished and given as a bad example. “Here is what happens to you when you express your own opinion and deny your teacher’s one”. 7/ Our society is sick and need to be healed. The cure is a change in the system....

    III. The System


    1/ The System. Centuries-old, existing on principles that hang no more today. A System that has not changed much since the day of its birth. 2/ The System is wrong. 3/ The System must impose its truth upon us so that it can rule. The government needs us follow it blindly. For this reason we live in an informational eclipse. When people acquire information other than that from the government, they cannot distinguish the right from the wrong. So the lie becomes a truth--a truth, fundamental to everything else. Thus the leaders control with lies and the ordinary people have no notion of what is true and follow the government blindly, trusting it. 4/ We fight for freedom of information. We fight for freedom of speech and press. For the freedom to express our thoughts freely, without being persecuted by the system. 5/ Even in the most-developed and ‘democratic’ countries, the system imposes misinformation. Even in the countries that pretend to be the cradle of free speech. Misinformation is one of the system’s main weapon. A weapon, they use very well. 6/ It is the Net that helps us spread the information freely. The Net, with no boundaries and information limit 7/ Ours is yours, yours is ours. 8/ Everyone can share information, no restrictions. 9/ Encrypting of information is our weapon. Thus the words of revolution can spread uninterrupted, and the government can only guess. 10/ The Net is our realm, in the Net we are Kings. 11/ Laws. The world is changing, but the laws remain the same. The System is not changing, only a few details get redressed for the new time, but everything in the concept remains the same. 12/ We need new laws. Laws, fitting the times we live in, with the world that surrounds us. Not laws build on the basis of the past. Laws, build for today, laws, that will fit tomorrow. 13/ The laws that only refrain us. Laws that badly need revision.

    IV. The vision


    1/ Some people do not care much about what happens globally. They care about what happens around them, in their micro-universe. 2/ These people can only see a dark future, for they can only see the life they live now. 3/ Others show some concern about the global affairs. They are interested in everything, in the future in perspective, in what is going to happen globally. 4/ They have a more optimistic view. To them the future is cleaner and more beautiful, for they can see into it and they see a more mature man, a wiser world. 5/ We are in the middle. We are interested in what happens now, but in what’s gonna happen tomorrow as well. 6/ We look in the net, and the net is growing wide and wider. 7/ Soon everything in this world will be swallowed by the net: from the military systems to the PC at home. 8/ But the net is a house of anarchy. 9/ It cannot be controlled and in this is its power. 10/ Every man will be dependent on the net. 11/ The whole information will be there, locked in the abysses of zeros and ones. 12/ Who controls the net, controls the information. 13/ We will live in a mixture of past and present. 14/ The bad come from the man, and the good comes from technology. 15/ The net will control the little man, and we will control the net. 16/ For if you do not control, you will be controlled. 17/ The Information is POWER =

    V. Where are we?


    1/ Where are we? 2/ We all live in a sick world, where hatred is a weapon, and freedom--a dream. 3/ The world grows so slowly. It is hard for a Cyberpunk to live in an underdeveloped world, looking the people around him, seeing how wrongly they develop. 4/ We go ahead, they pull us back again. Society suppresses us. Yes, it suppresses the freedom of thought. With its cruel education programs in schools and universities. They drill in the children their view of things and every attempt to express a different opinion is denied and punished. 5/ Our kids grow educated in this old and still unchanged system. A system that tolerates no freedom of thought and demands a strict obeyance to the rules... 6/ In what a world, how different from this, could we live now, if people were making jumps and not creeps. 7/ It is so hard to live in this world, Cyberpunk. 8/ It is as if time has stopped. 9/ We live on the right spot, but not in the right time. 10/ Everything is so ordinary, people are all the same, their deeds too. As if society feels an urgent need to live back in time. 11/ Some, trying to find their own world, the world of a Cyberpunk, and finding it, build their own world. Build in their thoughts, it changes reality, lays over it and thus they live in a virtual world. The thought-up, build upon reality: 12/ Others simply get accustomed to the world as it is. They continue to live in it, although they dislike it. They have no other choice but the bare hope that the world will go out of its hollow and will go ahead. 13/ What we are trying to do is change the situation. We are trying to adjust the present world to our needs and views. To use maximally what is fit and to ignore the trash. Where we can’t, we just live in this world, like Cyberpunks, no matter how hard, when society fights us we fight back. 14/ We build our worlds in Cyberspace. 15/ Among the zeros and ones, among the bits of information. 16/ We build our community. The community of Cyberpunks.


    Unite! Fight for your rights!